Connecting dots for digital learning and teaching

Tag: youth

digital literacy

Taking Actions for Digital Literacy

Digital and Media Literacy: A Plan of Action Every persons needs a set of competencies that enable them to use technology, access information, critically analyze media messages, and create using multimedia skills.  In a white paper by Renee Hobbs, supported by the John S. and James L. Knight Foundation and the Aspen Institute, ten action steps… Read More ›

youth voice

Christmas Break At Last

by Aggie Garfield, a high school sophomore in Texas I waited for an eternity for this break. Waited months for the chance to properly catch my breath. Counted days to the night when I can finally fall asleep and know that I won’t have to get up until I wanted to. Ticked off the seconds to… Read More ›

Learn from Youth

15-Year-Old Kelvin Doe is an engineering whiz living in Sierra Leone who scours the trash bins for spare parts, which he uses to build batteries, generators and transmitters. Completely self-taught, Kelvin has created his own radio station where he broadcasts news and plays music under the moniker, DJ Focus. Kelvin became the youngest person in… Read More ›

MOOC, workplace readiness

A Gamified MOOC for All High School Students

EmergingEdTech posted an article to raise awareness about a gamified MOOC which is free to high school students everywhere. Badgestack and Longwood University work together to offer this non-credit courses. Can it get much more innovative and community-focused than this? Longwood University in Virginia has worked with one-of-a-kind learning platform creator BadgeStack to offer a MOOC designed to help High School… Read More ›

Applications for good

Youth of Digital Generation Making A Difference

Bill Ferriter from SmartBlogs posted “Using digital tools to make a difference” which raised the awareness about what we – even kids – can do by using digital tools and internet (about Clicktivism), here are six examples of the kids making a difference: Salem Middle School Kiva Club — The digital project that I’m proudest of is a… Read More ›

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What I learn in a day is more etched into my mind than what it might’ve been had I been learning in a generic format in the traditional high school. It’s also easier to make personal connections to what you learn, when you’re the one in control of learning it, and we all know that… Read More ›

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Hallway isn’t the first ed-tech startup to focus on community-building and homework help for students. Lore, a competitor, recently launched its own educational social network, and Edmodo recently pulled in $25 million in funding to bring social media to classrooms. However, the vast majority of competing sites begin by targeting college students — K-12 is… Read More ›

3 Video Game Building Tools for Kids

Imagine a world where all knowledge is playable. People dream about changing the world but they lack the skills to get their dream jobs. Getting an education is hard and procrastinating by playing games is much more fun. What if gaming became learning? Primer makes games that teach real skills and lead to real career opportunities. –… Read More ›

game-building, creating games

First Graders Create Seriously Fun Video Game with Scratch

This week, Scratch of MIT is holding “Scratch@MIT 2012“, the third biennial conference where educators, researchers, developers, and other members of the worldwide Scratch community gather on the MIT campus. We think it is meaningful to feature this story from USD 207. USD 207 in Fort Leavenworth, Kansas is committed to developing TEAMS skills (Technology, Engineering,… Read More ›

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Youth can!

digital youth

Digital Generation Youth Portraits

Today’s kids are born digital — born into a media-rich, networked world of infinite possibilities. But their digital lifestyle is about more than just cool gadgets; it’s about engagement, self-directed learning, creativity, and empowerment. Edutopia‘s in-depth coverage of students from around the country reveals how young people are using new media to learn, communicate, and socialize in… Read More ›

Digital Learning? Why Not Listening to What Students Say

Febuary 1, 2012 is the first US nation’s Digital Learning Day to celebrate innovative teaching and learning through digital media and technology that engages students and provides them with a personalized educational experience. The site has valuable information about showcase of promising practices and toolkits filled with helpful resources for all kinds of stakeholders. It even provides some awesome ideas to do… Read More ›


Surfing Internet and Learning Safely

How to leverage the rich learning opportunity on internet safely in K12 education, here are some reosurces that might be of use. You are welcome to share more suggestions here. Filtering out webpage contents SafeShareTv  can help us to remove inappropriate elements around the page and generate a safe link for our students. Adout is another tool… Read More ›

reflection in learning

Students Reflect on Their Own Learning

We are always talking about the ideal education should be a learner-centered setting. Learners can be in charge of their learning with options to different paths and paces. Learners will participate in the designing of their learning processes. So the first thing of all is that they have their voices heard. More and more teachers… Read More ›

international children digital library

Free eBooks for Children

To make use of free eBook resources for children, these are the list of quality sources ! And, there is a project which you can contribute to an open children dictionary for kids. Friendly eBooks for Children International Children’s Digital Library is the largest digital collections of children’s book, ICDL contains over 4,400 books in 54… Read More ›

“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).