Connecting dots for digital learning and teaching

Tag: project-based learning

digital literacy

“How To Do Research” Game

“How To Do Research” game is presented by Kentucky Virtual Library. It’s designed for kids to learn how to do research independently with kids-friendly user experience. Did you know that you can access “all the information in the known universe”? It’s true! In libraries and on the internet, you can find answers to almost any question… Read More ›

21st century learning

Metaskills: Five Talents for the Robotic Age

by Tom Vander Ark, : Metaskills: Five Talents for the Robotic Age Marty Neumeier teaches companies to innovate.  He shared lessons learned in his new book Metaskills: Five Talents for the Robotic Age.  Neumeier sees machines taking jobs that don’t require creativity, humanity or leadership. “Creative abilities are critical in a time of change,” says Neumeier. “Unfortunately,… Read More ›

upgrading summer program

Upgrading After School Programs for A Digital Age

From The Cooney Center : Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age The Cooney Center’s Executive Director Michael H. Levine and Rafi Santo (Indiana University) have co-authored a chapter called “Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age” in the new book from the Expanding Learning &… Read More ›

flipped classroom

Flip a Class and Create a Movie

by John Hardison, this article first published on : Flip a Class & Create a Movie: A Dream Come True Proudly, I am a teacher and a dreamer. With all discrepancies of skills and talents set aside, I relate to Steven Spielberg in at least one area: I, too, “dream for a living.” I dream of… Read More ›

student-centered learning

Research Report on Why Maker-Driven, Connected Learning is Important

Young learners today have the whole world at their fingertips in ways that were unimaginable just a generation ago. No matter how broad and deep the knowledge they need, everything is just a click away. How will their learning be different ? How should they benefit from that and not the opposite ? A report about… Read More ›

virtual world, second life

Review on Virtual World Usage in Education

DERN, the Digital Education Research Network, is managed by the Australian Council for Educational Research (ACER) in Melbourne, Australia. DERN is a network for, leaders, researchers and  educators interested in the use of digital technologies for learning. It is not focussed on teaching and learning per se but is looking for robust research evidence of good educational practices. The… Read More ›

game design as an effective pedagogy

Game Design as An Effective Pedagogy

Engaging your students in games and game design doesn’t require you to be an expert. Learning Games Network(LGN), a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, with FableVision, a Boston-based digital media production company, have developed a free Game Design Tool Kit(GDTK) for educators. Whether your aim is to work with… Read More ›

open educational resources, OER

Curriki Launches Free Interactive, Project-Based Algebra Course

By Kim Jones, CEO, Curriki Curriki has launched a free Algebra 1 course that addresses each of the Common Core State Standards. This algebra course was sponsored and funded by AT&T and developed by Curriki. The online project-based modular course pulls in students through real-world examples, engaging projects, interactive Web 2.0 tools, videos and targeted feedback. With… Read More ›

minecraft EDU

Minecraft in Middle School Classroom in Warsaw

by Bill MacKenty Our 7th grade went on a field trip and re-created the visited city in Minecraft (learn about minecraft here). It didn’t go as well as I hoped because I didn’t plan well enough with all the teachers. Lots of awesome-sauce when kids started using the game (which is why we love games in… Read More ›

OECD skills strategy

Better Skills, Better Jobs, Better Economics

“Skills have become the global currency of the 21st century. Without proper investment in skills, people languish on the margins of society, technological progress does not translate into economic growth, and countries can no longer compete in an increasingly knowledge-based global society. The OECD Skills Strategy is designed to help countries build better skills policies and turn them… Read More ›

project-based learning

Case Studies make Learning Relevant to Students

This is an example of authentic learning experience in the classroom from “A Principal’s Reflections” by Eric Sheninger, which is licensed under a Creative Commons Attribution 3.0 Unported License. Eric is the Principal at New Milford High School located in Bergen County, NJ. We really appreciate teaching ideas from passionate and innovative educators. ***** Use of Case Studies as a Student-Centered Approach to Learning The… Read More ›

project based learning

5 Tips to Get PBL Going at Your Schools

We’ve ever posted about Project-Based Learning is the Answer! Because authentic learnnig only happens in problem solving in real world context. That’s the meaningful purpose of education, isn’t it ? The Buck Institute for Education (BIE), founded in 1987, is dedicated to improving 21st Century teaching and learning throughout the world by creating and disseminating products, practices and knowledge for… Read More ›

edutopia, project-based learning

Project-based Learning is the Answer !

Just last week, Hollywood director George Lucas (best known series Star Wars) answered a question in an interview : (quoted from George Lucas On The Best Fix For K-12 Education, Q: What is your best idea for reforming K-12 education right now? Project-based learning. In today’s world, students need three fundamental skills: they need to know how to find information, how to assess the… Read More ›

“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).