Connecting dots for digital learning and teaching

Tag: mobile learning

collaboration in claro

Collaborating in Mobile Course Authoring Tool – Claro

(This is the 14th article of the series of learning design tips from dominKnow KnowledgeBase) It’s easy for you to work with other team members in Claro. Here are some tips on how to work together, better. If you’d like to see a video tutorial on this process, see Team collaboration in Claro: Invite another author to… Read More ›

Mobile Learning or Performance Support ? (#mlearning)

Although organizations desire to leverage mobile technologies to train employees, and education institutes want to engage learners and improve learning outcomes through the devices in their pockets. Some expectations for mobile learning (mlearning) might not be realistic. According to Mobile Learning Decision Path(MLDP, published by Advanced Distributed Learning), when reflecting on whether mobile learning is… Read More ›

Global Game-based Learning Market to Reach $2.3 Billion by 2017 (#GBL)

“Worldwide revenues for Game-based Learning reached $1.5 billion in 2012, according to new research by Ambient Insight called “The 2012-2017 Worldwide Game-based Learning and Simulation-based Markets.” The five-year compound annual growth rate for edugame products is 8.3% and revenues will reach $2.3 billion by 2017.” — Ambient Insight In the press release, Ambient Insight pointed out : Ambient Insight’s… Read More ›

touch screen for learning

How Kids Use Apps to Get a Feel for Digital Learning

By Andrews Tipp It’s human nature for children to learn by touch, it helps them associate words with the objects they come into contact with. Many a time you will see a toddler reaching up towards a grownups face mostly out of curiosity for what the object is that is peering down at them. With touch in… Read More ›

learn classical music with iPad app

Play and Learn Classical Music (#iPadchat, #edapps)

Imagine that you can listen to famous short classical pieces performed by world-class musicians, and watch a story unfold with the melody. Imagine that you can paint to the music, or play maze games, or have illustrated characters come alive at your fingertips. Imagine that you can learn about classical music and increase your IQ… Read More ›

How Google Glass Can Be Used in Education [Infographic]

An Infographic by http://www.OpenColleges.edu.au Wearable technology refers to devices that can be worn by users, taking the form of an accessory such as jewelry, sunglasses, a backpack, or even actual items of clothing such as shoes or a jacket. The benefit of wearable technology is that it can conveniently integrate tools, devices, power needs, and… Read More ›

You Can #MOOC Yourself

To share the experience learnt from MobiMOOC courses, which are free, open online courses on the subject of mobile learning. Inge Ignatia de Waard published an eBook MOOC YourSelf – Set up your own MOOC for Business, Non-Profits, and Informal Communities. (licensed with CC BY-SA) A MOOC, or Massive Open Online Course, is a gathering of participants,… Read More ›

publish with open source tools

How to Create an eBook The Open Source Way

by Bryan Behrenshausen, first published on OpenSource.Com, licensed with CC BY-SA Astute readers will have noticed that we’ve begun publishing our “Open Voices” eBooks in the ePub format. Now, some of our best essays and interviews are available as lightweight and portable files, and can be read on any electronic reading device that supports this open standard. And… Read More ›

What Does #BYOD Mean for Content Developers? (#mlearning)

Everyone wants to go mobile today. But what’s out there is a mobile jungle – besides fragmentation across devices, platform fragmentation is very pronounced, and different mobile browsers. As BYOD(Bring Your Own Devices) is becoming common in workspace and schools, what does it mean for content developers? Mobile Jungle At least you might have heard of… Read More ›

mobile learning

Authoring Your Content on The Move

(This is the 13th article of the series of learning design tips from dominKnow KnowledgeBase) You can email media in an attachment to Claro and then import it into the Media Library. You can even email an attachment from your mobile device to Claro! The email subject is the title used in Claro and the body… Read More ›

The Best of Both Worlds – #mLearning and MOOCs

This presentation merges the benefits from mobile learning and MOOCs. The presentation was given during one of ADL Interagency Mobile Learning Webinars on 16 July 2013 by Inge Ignatia de Waard. Highlight Research: mobile learners enter into more interactions => more reflection A mobile accessible course will result in more learner interactions (more reflections, leading to knowledge… Read More ›

How Many Apps Should You Make to Create a Killer App?

Say you’re a mobile app developer trying to maximize your chances of striking gold with that one killer app. How many apps should you make? Four? Six? A dozen? The answer—if you’re making a non-game app—is: one. If you’re making a mobile game, however, you should make a lot more than that. This is one… Read More ›

font display in mobile courses

Considering Font Display and Shape Rendering in Mobile Courses

(This is the 11th article of the series of learning design tips from dominKnow KnowledgeBase) Platform and browser differences and considerations for creating courses in Claro Font display in courses is dependent on the fonts the user has installed on their system, as is the case with any web site. Most systems (Mac and PC) have… Read More ›

best practice for video recording

Best Practices for Video Production

(This is the 10th article of the series of learning design tips from dominKnow KnowledgeBase) Video Formats The file size of video displayed online is as important as its quality. Uncompressed video impacts the speed and performance for the viewer and greatly increases your storage capacity. There are many methods of video compression. The format dictates… Read More ›

audio player control

Designing Mobile Courses with Audio Narration Set to Autoplay

(This is the 9th article of the series of learning design tips from dominKnow KnowledgeBase) It’s very common in elearning courses to have narration automatically play when the learner advances to the next screen. On an Apple mobile device using iOS such as the iPad, the iPhone or iPod Touch, Apple does not let its Safari… Read More ›

audio recording

Audio Recording Best Practices

(This is the 8th article of the series of learning design tips from dominKnow KnowledgeBase) We all know that professional audio recording makes a big difference in the quality of an elearning course. It’s difficult to listen to even a short audio clip when the sound quality is bad. However, many of us are faced with… Read More ›

Writing in Plain Language

(This is the 7th article of the series of learning design tips from dominKnow KnowledgeBase) It’s always a good idea to write course content in plain language. It helps more people understand the message easily and quickly. Following are some tips for writing in plain language: Use short sentences (e.g., an average of 15-20 words). Use… Read More ›

A “Video Web” Production Studio on Your iPad – TouchCast

TouchCast for iPad gives the power of a broadcast television production studio to everyone with an iPad. From its blog : TouchCast is a new kind of video that is part of the web, not apart from it. Each TouchCast can contain web pages, documents, videos, pictures and interactive regions we call video Apps (vApps)… Read More ›

mobile learning, ubiquitous learning

Successful Mobile Learning is from Shared Culture, Knowledge and Practices (#mlearning)

In the report released recently by Gartner, Gartner Says Worldwide PC, Tablet and Mobile Phone Shipments to Grow 5.9 Percent in 2013 as Anytime-Anywhere-Computing Drives Buyer Behavior. Worldwide traditional PC (desk-based and notebook) shipments are forecast to total 305 million units in 2013, a 10.6 percent decline from 2012 , while the PC market including… Read More ›

MAAIMS mobile learning authoring for OER

Mobile Authoring of Open Educational Resources(#OER) as Reusable Learning Objects (#mlearning)

From Mobile Authoring of Open Educational Resources as Reusable Learning Objects, by Dr Kinshuk and Ryan Jesse, Athabasca University, Canada Authoring content in a mobile context do not typically permit reuse across multiple contexts due to a lack of standardization. Standards based (IMS and SCORM) authoring implementations exist for non-mobile platforms, but there is no solution for capturing learning where… Read More ›

mobile learning

#mLearnCon Debriefing

Many readers eyeing on mobile learning should know the #MlearnCon was just held last week, although it is mainly for enterprise learning and training, education stakeholders could learn from it too.  CEO of Easygenerator Kasper Spiro (@KasperSpiro) gave some good summary and highlights on the best sharing. (the following lists link to the posts worth your reading – with… Read More ›

the importance of geospatial apps

Why Are Geospatial Apps So Important?

This week Float Mobile Learning announced the release of Wayfiler, a mobile app that lets people connect files and websites to specific locations in order to find information when and where they need it. Wayfiler is available for free for iOS. Using the device’s GPS to access a user’s location, you can easily share files and… Read More ›

elearning trend infographic (2013)

2013 e-Learning Trend (#mlearning)

A succinct and visualized information from Knowledge One. Enjoy!

Aggressive Momentum of Going Mobile (#mlearning)

In 2009, Meeker published a ‘Mobile Internet Report,’ where she predicted that more users would connect to the Internet via mobile devices than desktop PCs within five years, and here we are today in the middle of the biggest computing revolution in history. This slide presentation is 2013 Internet Trends from her. It seems the… Read More ›

OER course top menu

Open Educational Resources and Mobile Technology to Narrow the Learning Divide (#OER, #mlearning)

From the paper “Open Educational Resources and Mobile Technology to Narrow the Learning Divide“, by Mohamed Ally(Athabasca University, Canada) and Mohammed Samaka(Qatar University, Qatar) “Mobile learning with open educational resources is the future of education.” “This is the time to transform education because learners have the technology in their pockets and are able to access OER… Read More ›

K-12, mobile learning statistics

(Infographic) 50 Mobile Learning Statistics For K-12 Education (#mlearning)

From TeachThought.com Mobile learning is among the latest trends in education that have captured educators’ interest, and seem to hold considerable promise in terms of learning potential. What the reality of mobile learning looks like on a day-to-day basis in classrooms and homes isn’t entirely clear, which is where mobile learning statistics–actual data–can help clarify… Read More ›

The Mobile Learning Decision Path

A New Tool for Instructional Designers – The Mobile Learning Decision Path (#mlearning)

From Advanced Distributed Learning : Design requirements for desktop e-learning applications are different than the design requirements for mobile learning applications. Too often, these differences have been oversimplified or glossed over—reducing “design” to merely forcing desktop content to a smaller screen. The result is a poor user experience and lost training or performance support opportunities. Produced… Read More ›

Mobile Learning on The Horizon of K-12 Education – Part II (#mlearning)

(Continued from Mobile Learning on The Horizon of K-12 Education – Part I (#mlearning)) A sampling of mobile learning applications across disciplines includes the following: Mathematics. Year four students at St Leonard’s College, a primary school in Australia, are using tablets loaded with math apps and e-textbooks to access information, receive instruction, record measurements, and conduct research: go.nmc.org/stle. Music. Students at Institut… Read More ›

Mobile Learning on The Horizon of K-12 Education – Part I (#mlearning)

People increasingly expect to be connected to the Internet and the rich tapestry of knowledge it contains wherever they go. Mobile devices, including smartphones and tablets, enable users to do just that via cellular networks and wireless power. The growing number of mobile subscribers, coupled with the unprecedented evolution of these devices, has opened the door to myriad uses for education. Learning… Read More ›

MERLOT OER search mobile app

MERLOT Supports Mobile Learning

MERLOT – Multimedia Educational Resources for Learning and Online Teaching –  is a free and open online community of resources designed primarily for faculty, staff and students of higher education from around the world to share their learning materials and pedagogy. It’s a very important Open Educational Resources (OER) repository. MERLOT has developed new Mobile Learning… Read More ›

Learning technology design

Mobile Learning Isn’t Just Another Delivery Method

With mobile devices getting popular and ubiquitous, mobile learning is one of the most important trends in the learning industry. In the Horizon report for K-12 edition just released last week, mobile learning is predicted to become the main stream  in the near term (less than one year). While it may have the following features: informal,… Read More ›

open

The NMC Horizon Report – 2013 K-12 Edition

From NMC Horizon Report > 2013 K-12 Education Edition (full report) The six technologies featured in the NMC Horizon Report: 2013 K-12 Edition are placed along three adoption horizons that indicate likely timeframes for their entrance into mainstream use for teaching, learning, and creative inquiry. Near-term Horizon On the near-term horizon — that is, within the next 12 months — are two related… Read More ›

mobile learning, enhanced learning experience

Enabling Enhanced Learning Experiences

by Damon Regan What are enhanced learning experiences and how do we enable them? This is the presentation from Damon Regan, Ph.D. for ELSE 2013. TLA, Experience API, Virtual World Framework (VWF), and Mobile Training Implementation Framework (MoTIF) projects were introduced. (licensed under CC BY) The slogan for this presentation is : Unlock the power of… Read More ›

ADL’s MoTIF Project Exploring The Full Potential of Mobile Learning (#mlearning)

This content is from Advanced Distributed Learning – ADLNet.gov – a public service of the Office of the Under Secretary of Defense for Personnel and Readiness (OUSD P&R). It’s licensed under Creative Commons Attribution-Noncommercial-Share Alike 3.0. Background The ADL Mobile Learning Team strives to be the source of information and support for DoD mobile learning initiatives. Effective… Read More ›

leaf photogrphy

What You Should Know about “Learning Object” – Part III

GUIDELINES FOR AUTHORS OF LEARNING OBJECTS is an openly licensed document published by NMC, The New Media Consortium, authored by Rachel Smith. We put the guideline summary as below which readers will find it useful. You can download the document through the link associated with the document title, it’s a very detailed introductory material for learning designers. The… Read More ›

granularity, learning object, reusability

What You Should Know about “Learning Object” – Part II

The goal of structuring learning content with granularity and in self-contained learning objects is for reusability. A digital learning resource is reusable if it can be used or adapted for use in multiple learning contexts and in multiple learning environments. The goal of reusable design is to create resources that lower or remove the barriers to reuse as… Read More ›

learning object

What You Should Know about “Learning Object” – Part I

In 1994 Wayne Hodgins coined the term “learning object” – One role of learning objects in the history of OER is its popularization of the idea that digital materials can be designed and produced in such a manner as to be reused easily in a variety of pedagogical situations. The concept of learning object is… Read More ›

online learning design phase

An Online/Mobile Course Design Process

(This is the 4th article of a series  from dominKnow Knowledge Base.) Developing a good online course requires a considerable amount of planning. This is a development process that works very well when designing courses with Claro. You will notice that the course framework is put up in Claro as early as possible, even at the Storyboard… Read More ›

mobile learning

Parent’s Voice on Mobile Devices in Classrooms (K-12)

In one of the most comprehensive studies of parents’ views on mobile devices in education, more than 50 percent of parents believe that schools should make more use of mobile devices in education and 32 percent agree that schools should require them in the classroom. These findings are from a new study of how parents perceive mobile learning… Read More ›

mobile learning

Mobile Course Design Best Practices

(This is the third article of a series  from dominKnow Knowledge Base.) When designing for mobile devices you’ll generally want to plan specifically for mobile delivery rather than re-purpose an entire online course. This is partly due to the size limitation of the mobile viewing area but also due to the nature of a mobile device. People… Read More ›

“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).