Connecting dots for digital learning and teaching

How Much Do You Know about Open License? (#OER)

Teaching, learning and research materials in any medium, digital or otherwise, that reside in the public domain or have been released under an open license that permits no-cost access, use, adaptation and redistribution by others with no or limited restrictions. Open licensing is built within the existing framework of intellectual property rights as defined by relevant international conventions and respects the authorship of the work.” — Definition of OER by UNESCO, 2002

Free vs. Open

What’s the difference between “Free” and “Open” ? Free isn’t not necessarily open. What’s “Open”? Let us refer to the Open Content definition from David Wiley. Wiley refers to open content as meeting the “4R’s”:

  1. Reuse – the right to reuse the content in its unaltered / verbatim form (e.g., make a backup copy of the content)

  2. Revise – the right to adapt, adjust, modify, or alter the content itself (e.g., translate the content into another language)

  3. Remix – the right to combine the original or revised content with other content to create something new (e.g., incorporate the content into a mashup)

  4. Redistribute – the right to share copies of the original content, your revisions, or your remixes with others (e.g., give a copy of the content to a friend)

Many resources and software are “free” but not “open”.

About Open Licenses

To gain a more comprehensive understanding of Copyright Terms, Creative Commons, and Public Domain, read some of the content available in these links below.

Public Domain

Creative Commons

U.S. Copyright Office’s Copyright Basics

Library of Congress Guide to Copyright and Fair Use with Primary Materials

Copyright and Fair Use Guideline (table)

Related article

Online Course : Using #OER to Create K-12 Curriculum


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“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).
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