The 7th OER Atelier is organised by the UNESCO Chair on OER. This presentation addresses the relevance and upcoming application of mobile Open Educational Resources. Moreover, trends related to the creation, publication, discovery, acquisition, access, use and re-use of mobile OER are discussed. Important issues as the added value of future of mobile support from repository owners are presented.
Visit this link for the presentation:
“Taxonomy for mOER” from the presentation is a good picture, especially useful for understanding this topic.
But we don’t see the reason why the definition of mOER must be authored or generated on mobile devices. Mobile devices have the natural limitation of authoring capability. Their advantage lies in building raw artefacts anywhere anytime. It will be almost impossible to build sophisticated-designed aggregated games or courses on them, except for building location-based mobile games. (for example ARLearn)
Further, if authoring tools can generate mobile courses across different platforms at once. It’s not necessarily that aggregated games/courses lie on the “least” side of “Across Mobile Platform Compatibiltiy”. Software is advancing fast.
Related reading :
Mobile Learning Authoring