Connecting dots for digital learning and teaching

mOER: Mobile Open Educational Resources (#OER)


The 7th OER Atelier is organised by the UNESCO Chair on OER. This presentation addresses the relevance and upcoming application of mobile Open Educational Resources. Moreover, trends related to the creation, publication, discovery, acquisition, access, use and re-use of mobile OER are discussed. Important issues as the added value of future of mobile support from repository owners are presented.

Visit this link for the presentation:

http://hdl.handle.net/1820/4921

“Taxonomy for mOER” from the presentation is a good picture, especially useful for understanding this topic.

mobile OER

But we don’t see the reason why the definition of mOER must be authored or generated on mobile devices. Mobile devices have the natural limitation of authoring capability. Their advantage lies in building raw artefacts anywhere anytime. It will be almost impossible to build sophisticated-designed aggregated games or courses on them, except for building location-based mobile games. (for example ARLearn)

Further, if authoring tools can generate mobile courses across different platforms at once. It’s not necessarily that aggregated games/courses lie on the “least” side of “Across Mobile Platform Compatibiltiy”. Software is advancing fast.

Related reading :

Mobile Learning Authoring

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“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).
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