Connecting dots for digital learning and teaching

“Make Things Do Stuffs” Supports a Generation of Young Makers

News from Maker Faire UK, published here : Make Things Do Stuff

To encourage young people to get involved in digital making across the UK, seven projects are receiving a share of a £260,000 fund run by Nesta and Nominet Trust, in partnership with Mozilla, to encourage and stimulate learning through making.

The fund was set-up to help inspire a generation of digital makers – young people with the skills, confidence and motivation to make, not just consume digital technologies.

digital maker

The seven successful projects will become part of a wider campaign and consortium of organisations – led by Nesta, Nominet Trust and Mozilla – which will work together to promote and stimulate digital skills on a national scale. As part of the campaign, a free online platform – – that will give young people the tools and support to make and share digital things will be launched at the end of May.

Make Things Do Stuff is a platform that gives young people the tools and support to make and share digital things. It’s been created by a group of like-minded organisations that want to inspire young people to be creators, not just consumers of digital technologies.

There has been a growing movement in the UK dedicated to helping young people make their own games, apps, websites, animations and inventions using programming and other technology-led creative skills. Make Things Do Stuff want to amplify that movement so that every young person sees technology as a way to make new things and solve real problems.

This is an open movement, and if you share our values we’d love to work with you. The platform will be launching at the end of May but in the meantime, take a look at the site so far and find out more.

Annika Small, CEO of Nominet Trust, explained, “Aside from the great deal of fun and learning that digital making offers young people, there is a more serious and economic imperative. The UK and global job markets are crying out for digital skills and we need to make sure that the next generation can meet this need.

The seven projects to be backed by the fund are:

  • Code Club – a nationwide network of volunteer-led after school coding clubs for children aged between 9-11, funds will be used to grow the 500 strong network of clubs across the UK and provide curriculum materials for volunteers
  • Glasgow Science Centre – promotes science and technology experiences that engage, challenge and inspire. Funds will be used to help establish, run and co-ordinate a network of CoderDojos, providing free and open computer programming clubs to young people across Scotland.
  • Printcraft – a free online Computer Aided Design (CAD) tool to introduce young people to 3D printing. Funds will be used to develop and scale the project by interactively designing the platform with young people
  • Our Lady’s Catholic High School – Alan O’Donohoe, is the principal teacher of ICT at the school and is passionate about teaching computing. Funds will be used to extend the reach of his events, Hack to the Future and, family-focused Raspberry Jam around the UK.
  • Technocamps – a programme to get young people (aged 11-19) in Wales excited about Computer Science. Funds will be used to extend the offer to primary school children by designing a series of workshops and resources to be delivered to over 3000 primary school children across Wales.
  • Technology Will Save Us – a haberdashery for technology and education, who deliver workshops and design and sell technology kits such as ‘DIY Synth’ or ‘DIY Speakers’ online and through in-store kiosks – e.g. a partnership with the Science Museum. Funds will be used to work with young people to design and test up to 5 DIY technology kits ready for launch in the autumn.
  • Imagication – a project aimed at inspiring 10-11 year olds to recognise the implications and value of next generation technologies through the use of hands on workshops and online materials. Funds will be used to develop free online resources which enable young people to experiment with digital making and will be available for families, groups and schools.

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“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).
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