Connecting dots for digital learning and teaching

The Safety Part of Game-Based Learning


The Safety Part of Game-Based Learning on SlideShare is from Anne Collier. A brief preso of research-based ideas on safety and citizenship in digital environments and games at school.

Another presentation of A fresh look at digital safety, citizenship is the keynote she gave at “Games in Education” in upstate New York, 2012 :

Anne Collier is a journalist and youth advocate, Anne is founder and executive director of the 13-year-old nonprofit organization, Net Family News, Inc. and, with SafeKids.com’s Larry Magid, she is co-director of ConnectSafely.org. Anne has served on two national task forces about youth online safety, co-chairing the Obama administration’s Online Safety & Technology Working Group, which in 2010 sent its report to Congress, “Youth Safety on a Living Internet.”

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  1. The Safety Part of Game-Based Learning | i+I+D in Education: Gamification, Augmented Reality & Partners | Scoop.it

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“Tell me and I will forget, show me and I may remember, involve me and I will understand.” -------- Chinese Wisdom "Games are the most elevated form of investigation." -------- Albert Einstein
"I'm calling for investments in educational technology that will help create digital tutors that are as effective as personal tutors, educational software as compelling as the best video game," President Barack Obama said while touring a tech-focused Boston school (year 2011).
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