Do you think game-based learning is too hard to implement in classrooms ? This is the article for you. What games quietly whisper (when done well) is KEY (Keep Educating Yourself). Among the 10 reasons, no.5 is my favorite, how about you?
I thought I’d drop a post about games-based-learning, as there seems to be total confusion about it, and where it sits with social-media. I’ll try to just make points.
- Games based learning could be just like a MOOC, given that games operate similarly, except there’s no time table limit, no prescribed readings in a folder and they have way better reputation systems.
- Game operate best when players are dialed into the ‘social graph’, so games based learning could be on Twitter, if Twitter was ‘seen’ as a text based game (which it is). You can use it, we did, no one died.
- Seeing a long list of who’s better than you is de-motivating to MOST people. This is why class scores suck. However leader boards are useful. Game Based Learning just re-casts better leader boards
- Badges work. As long as the loop they are connected to adds personal and social…
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